CS4455 [at Georgia Tech]

Video Game Design, 3 credit hours — Techniques for electronic game design and programming, including graphics game engines, motion generation, behavioral control for autonomous characters, interaction structure, social and interface issues of multi-user play, and the business aspects of game development. Credit not allowed for both CS 4455 and CS 6457.

Prereqs: CS3451

Taught by:

Main sections

CS4455A

Taught by Jeffrey Wilson. CRN is 80917, [view on OSCAR].

Meetings
  • 9:30AM-10:45AM in Instructional Center room 115 every Monday, Wednesday